Get This Free Cheat Sheet Guaranteed To Help Your Next Mix

Showing posts with label eq for clarity. Show all posts
Showing posts with label eq for clarity. Show all posts

Tuesday, May 25, 2010

5 Ways To Prevent Instrument Clashes In Your Mix

Regardless of the kind of music that you're mixing, it inevitably happens that that you find two instruments that are fighting for your attention. It might be the kick drum and bass guitar, it might be two guitars (a likely occurrence), or it might be a lead vocal against a guitar or rhythm instrument. Regardless of the instruments, there are 5 ways eliminate the problem.

1) Change the arrangement and re-record the track. This is probably the least desirable solution, but it's the best way to resolve any instrument clashing. Clashes usually happen because of an arrangement problem, and changing the part that the offending instrument plays or changing the sound will save the day. The only problem is the time and effort it takes to do so.

2) Mute one of the offending instruments so that they both never play at the same time. In this case, you're changing the arrangement with the mute button by only allowing one instrument to play at a time. This actually works very well as it simplifies both the arrangement and the mix.

3) Lower the level of the offending instrument. Both instruments can't live at the same volume, but sometimes it works if one is softer than the other volume-wise.

4) Tailor the EQ so that the offending instrument takes up a different frequency space. This is usually what most engineers do and why they get paid the big bucks (chuckle). By carving out a separate frequency area for each instrument, both can live together at the same volume.

5) Pan the offending instrument to a different location. Sometimes this works surprisingly well. By just moving one of the instruments a little in the stereo field, both instruments can have their own space. Many times guitars that clash with suddenly work together if they're panned wide left and right, but sometimes only a hair will work too.

The next time you have a problem with a couple of instruments clashing, remember this post. One of the 5 tips will always work.

----------------------------------
Follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating the music business.

Tuesday, May 4, 2010

EQing To Overcome Proximity Effect

A few weeks ago I posted an article about one of the mixing engineer's unsung tools, the high-pass filter. The HPF works like magic to clean up mixes either live or in the studio by rolling off the low frequencies that many times don't add anything to the sound. Here's another EQ tip that will also clean things up substantially.

Most engineers these days (especially beginners) tend to put a cardioid mic as close as possible to the instrument or amplifier they're trying to record. You see this especially on guitar and bass amps where the mic is smashed into the grill cloth. What happens when you do that is you cause the mic's low frequency response to increase due to the proximity effect. The proximity effect only occurs with cardioid or hyper-cardioid microphones, and is a condition where the low frequencies are accentuated (made louder) the closer the mic gets to the source.

The frequency where the proximity effect is centered is different for every mic, but most of low frequencies from the effect can be cleaned up with our friend the high-pass filter. But while that might take care of the low frequencies pretty well, you still have the 200 to 600Hz region (which is also boosted) to deal with, and the 400 to 600Hz part is a range that most of us don't find too pleasing to the ear.

What's more, the more mics that are mashed up against the source, the more those frequencies build up. So if during a tracking session you're using 15 directional mics, boy, is there a lot of build-up in that area.

The way to clean up your tracks (after first using the HPF) is to listen to the song with all the tracks in the mix, and before you EQ anywhere else, attenuate in the 200 to 600Hz area (or even a bit lower, depending upon the mic and the where you set the cutoff frequency of the HPF). What you'll find is that suddenly everything will begin to get clearer without having to add any mid or high frequency EQ (which is the first inclination of most engineers).

Of course, the way around the proximity effect in the first place is to mic all your instruments just the way the old timers in the 60's and 70's did - from a distance. It doesn't have to be much, just a foot or 18 inches will do, but you'll find that the instruments will begin to blend a lot better and you won't need nearly as much EQ in the mix.

----------------------------------
Follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating the music business.

Wednesday, August 26, 2009

Simple EQ Guidelines


Equalization is one of the most difficult parts of recording to get the hang of since there's literally almost an infinite number of possibilities. Most of us learn by experience and usually massive amounts of trial and error, but there are some brief general guidelines that can be an enormous help for those new to the process. They are:


  • If it sounds muddy, cut (decrease the level) at around 250Hz. Although you can get that muddy sound from other lower frequencies (especially anything added below 100Hz), start here first.
  • If it sounds honky or veiled, cut at around 500Hz. This is where a huge build-up of energy occurs when close-miking instruments because of the proximity effect that naturally occurs with directional mics. Just cutting a bit in this area can provide instant clarity sometimes.
  • Cut if you're trying to make things sound clearer. If the sound is cloudy, there's usually a frequency band that's too loud. It's easier to decrease it than to raise everything else.
  • Boost if you're trying to make things sound different. Sometimes you don't want clarity as much as you want something to sound just different or effected. That's the best time to boost EQ.
  • If you must boost, keep it to a minimum. If you have to add more than 3dB, chances are you're better off finding the offensive frequency band and cutting it instead. The more EQ you add, the more phase-shift that you add as well, which changes the sound in many unpleasant ways that can't easily be fixed later.
  • You can't boost something that's not there in the first place. Once again, you're better off to decrease other frequencies than try to add a huge amount, like 10 or 15dB, to any frequency band.
Although there are exceptions to every one of the above guidelines, you'll always stay out of sonic trouble if you follow them.

LinkWithin

Related Posts Plugin for WordPress, Blogger...