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Thursday, April 11, 2013

For The Audio Geek - The iPhone Equalizer Case

If you really have to prove that you're both an engineer and a geek, how about this Equalizer iPhone 5 Case from Strapya. Actually, what they mean is spectrum analyzer, not equalizer, but we'll cut them a break.

Turn it on and it responds to either outside sounds, or the sound of your phone (that part I like). I'm not sure how calibrated it is, but I don't think you'd be buying it for that as much as the fashion statement. Just $27 on Amazon.


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Wednesday, April 10, 2013

10 Tips For Better Effects Layering

Console Faders image from Bobby Owsinski's Big Picture production blog
Many inexperienced mixers tend to overlook any effects placed on a track as something they can get creative with during a mix and keep the settings static as a result. As most experienced mixers know, adjusting the effects to fit the track is every bit as important to the mix as the individual recorded tracks. Here's a list of 10 tips to help with your effects layering, taken from The Audio Mixing Bootcamp and Mixing Engineer's Handbook.

1. Long delays, reverb predelays, or reverb decay push the sound further away if they’re loud enough.

2. Shorter reverbs (less than 1 second) and shorter delays (less than 100 ms) makes the sound bigger.
    3. If delays are timed to the tempo of the track, they add depth without being noticeable.

    4. If delays are not timed to the track, they stick out.

    5. Reverbs work better if their predelay and decay time are timed to the tempo of the track.

    6. Layer reverbs by frequency with the longest being the brightest and the shortest a being the darkest, or vice-versa.

    7. Return the reverb in mono and pan accordingly. All reverbs needn’t be returned in stereo.

    8. Make things sound big with reverbs and get the depth from delays, or vice versa.

    9. Use a bit of the longest reverb on all major elements of the track to tie all the environments together.

    10. EQ your effects to make them fit in the track better by rolling off the highs and lows, and/or scooping out the mids in the 2kHz range.

    Keep these tips in mind during your next mix and see how much better your mix sounds.

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    Tuesday, April 9, 2013

    In Appreciation Of Andy Johns

    Andy Johns image from Bobby Owsinski's Big Picture blog
    If you'e not heard the news, famed engineer/producer Andy Johns passed away over the weekend. Andy was instrumental in so many hits by rock icons from The Rolling Stones, Led Zeppelin and Van Halen to newer artists like Cinderella, Joe Satriani and Chicken Foot. He was a guy that definitely liked to have fun, but he was dead serious when it came to recording.

    In honor of his life, here's an interview I did with Andy for The Mixing Engineer's Handbook that contains so much of his wisdom.

    Does the fact that you started on 4 track affect the way you work now?
    Andy Johns: Yes, because I learned how to balance things properly to begin with. Nowadays, because you have this luxury of the computer and virtually as many tracks as you want, you don’t think that way any more, but it was a great learning experience having to do it that way.  

    You know why Sgt. Pepper sounds so good? You know why Are You Experienced  [by The Jimi Hendrix Experience] sounds so good, almost better than what we can do now? Because, when you were doing the 4 to 4 [bouncing down from one four track machine to another], you mixed as you went. There was a mix on 2 tracks of the second 4 track machine and you filled up the open tracks and did the same thing again. Listen to “We Love You” [by The Rolling Stones]. Listen to Sgt. Pepper’s. Listen to “Hole In My Shoe” by Traffic. You mixed as you went along, therefore after you got the sounds that would fit with each other, all you had to do is adjust the melodies.    

    What’s your approach to using EQ?
    Andy Johns: You don’t get your sound out of a console, you get your sound from the room. You choose the right instruments and the right amplifiers for the track. If you have a guitar sound that’s not working with the track properly, you don’t use EQ to make it work, you choose another guitar and/or amplifier so it fits better in the track. It might take a day and it might take four or five different set-ups, but in the end you don’t have to worry about EQ because you made the right acoustic choices while recording.  

    With drum sounds, even though placing the mics is reasonably important, it’s the way you make the drums sound in the room. The sounds come from the instrument and not from the mixer. On rare occasion, if you run into real trouble, maybe you can get away with using a bunch of EQ, but you can fiddle for days and all you’ll do is make something that was wrong in the first place just sound different.  

    How about compression?
    Andy Johns: I use compression because it’s the only way that you can truly modify a sound. Whatever the most predominate frequency is, the more you compress it the more predominate that frequency will be. Suppose the predominate frequencies are 1k to 3kHz. Put a compressor on it and the bottom end goes away, the top end disappears and you’re left with “Ehhhhh” (makes a nasal sound). So for me, compressors can modify the sound more than anything else. If it’s a bass guitar, you put the compressor before your EQ because if you do it the other way around, you’ll lose the top and mids when the compressor emphasizes the spot that you EQ’ed. If you compress it first, then add bottom, then you’re gonna hear it better.    

    At what level do you listen at?
    Andy Johns: If I’m listening on small speakers, I’ve got to turn them up to where they’re at the threshold of breaking up but without any distortion, or, I listen very quietly. If you turn it way down low, you can hear everything much better. If you turn it as far as it will go before the speakers freak out, then it pumps. In the middle I can’t do it. It’s just not rock n’ roll to me.   

    Do you have any listening tricks?
    Andy Johns: Obviously the idea is to make it work on all systems. You listen on the big speakers, the NS10’s, out in the car, plus your own speakers, then you go home and listen again. This is a lot of work but it’s the only way to go.  

    The thing is that I don’t care how close you think you’ve got it that night, you take it home and play it back in the morning and every time there are two or three things that you must fix. It’s never happened to me where I’ve come home and said, “That’s it.” You hear it at home and you jump back down to the studio and sure enough, you hear what you hadn’t noticed before on all the systems there. Every system you listen on, the more information you get.   

    Do you listen in mono much?
    Andy Johns: No, but I’ll tell you this, if you’ve got a fantastic stereo mix it will work in mono as well. For example, “Jumpin’ Jack Flash” [by The Rolling Stones] is a stereo mix released in mono. People don’t listen in mono any more but that used to be the big test. It was harder to do and you had to be a bloody expert to make it work. In the old days we did mono mixes first then did a quick one for stereo. We’d spend 8 hours on the mono mix and half an hour on the stereo.   

    When do you add effects in the mix?
    Andy Johns: I have some standard things that I do that more or less always work. I always need a great plate like an EMT 140 and a short 25 to 32 ms delay just in back of the vocal. If it’s kind of a mid tempo tune then I’ll use a longer delay which you don’t hear because it’s subliminal. It doesn’t always have to be timed to the track; sometimes it can go in the hole so you can hear it. I’ve been talked out of putting reverb on electric guitars, but Start Me Up has a gorgeous EMT 140 plate on it. Most studios you go into don’t even have one anymore.  

    Do you predelay the plate?
    Andy Johns: Usually but not always. In the old days like on the Zeppelin stuff, you’ll hear very long predelays on vocals. You know what that was? That was a 3M tape machine, which was originally designed to do video so it had about a 9 inch gap between the heads as opposed to the 2 1/4” gap on a Studer or Ampex. Sometimes I’d even put it at 7 1/2 ips. Another thing we used was the old Binson Echorec. Listen to “When the Levee Breaks.” That was me putting two M160’s [Beyer ribbon microphones] on the second floor with no other microphones at all because I wanted to get John Bonham the way he actually sounded. And it worked! Page would say that he made me do it, but he was down at the pub [laughs]. He did bring me his Binson Echorec for the track though.

    Do you prefer analog or digital?
    Andy Johns: What I like is the sound that’s coming into the mixer. I don’t want it modified by some tape machine. I’ve always fought with analog. I’ve always fought with vinyl. With digital, the sound that’s coming in is what you get it back. It’s much truer than any analog machine ever was. If you’ve got to smooth out your sound with some analog machine then you’re in trouble to start with. With analog, the noise factor is like a security blanket in that the hiss can cover up some weasely things.    

    But I hate fighting a machine and I still have to have somebody there with me to help. That’s the part of the job that pisses me off. You’ve now got to be a bloody scientist. Sometimes it makes you too clever for your own good. If you just learn the tune then you’re in tune with the tune. You let it flow through you. Now you might listen to it years later and say, “I think I missed that one.” Or, you might go, “Fucking hell, I wish I was that guy again. That could not be any better. Who was that man?”

    Thank you, Andy, for your great sounds! Hopefully you're back recording Bonzo again.

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    Monday, April 8, 2013

    It's Here - Pro Tools 11

    Avid just announced the new Pro Tools 11, and like all new versions, there's a lot of like as well as a bunch of "got ya's." The video below explains everything new in great depth, but here are just a few of the new features.
    • It's newly coded from the ground up with a brand new audio engine, which means you'll have to buy all your plugins again.
    • It's 64 bit, which means that it'll be able to access much more RAM. That means it will handle many, many more tracks, plugins and virtual instruments with ease so it'll be a lot faster.
    • It now has offline bouncing that's up to 150 times faster than the way it does it now. What took them so long? This has been on other DAWs for ages.
    • Much improved metering with more precise scaling and ballistics, including peak and average VU and PPM meters.
    • The inclusion of the Avid Video Engine so that you can play and edit video directly from within PT.
    • Low-latency input buffering, so you can more easily record while using plugins.
    It doesn't seem like a lot that's earth-shattering. It's going to cost you though, and in a world of so many other quality DAWs, that could be a deciding factor. The prices are:

    Pro Tools 11 Software: $699
    Pro Tools 10 to 11 upgrade: $299
    Pro Tools 9 to 11 upgrade: $399
    Pro Tools HD 10 to 11 upgrade: $599
    Pro Tools HD 9 to 11 upgrade: $999



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    Sunday, April 7, 2013

    New Music Gear Monday: The O-Bow

    Controllers just don't get enough love. In the hands of an expert, they can really bring a MIDI or virtual instrument to life. A good example is the O-Bow, which is short for optical bow. It's a way to achieve some real life string articulations using a real bow. While is this still a prototype (the 5th one actually), it holds a lot of promise. Below is a very short clip of the latest version, but here's a link to a longer clip of the first prototype that shows a bit more of what it's capable of.



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    Thursday, April 4, 2013

    An Outtake From The Incredible Mr. Starr

    Ringo Starr is often overlooked for the great drummer that he really is, since his personality and legacy now seem so large. Here's a great isolated outtake from the outro of "Good Morning" from The Beatles Sgt. Pepper album that not only showcases his style perfectly, but his playing as well.

    I'm not sure if he did this with double kick drums or with a double bass pedal (were they even available during the 60's?), but it's solid. He misplays a fill at around :18, but other than that I find this cut very impressive. You don't here drummer like this any more, unfortunately.



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    Wednesday, April 3, 2013

    Get Ready For Wide-Band Phone Audio

    HD Voice image from Bobby Owsinski's Big Picture blog
    From almost its beginning, the telephone has suffered from a bandwidth that has been restricted to around 300Hz to 3.4kHz. Some of the band limiting was due to the limited range of the transducers used, but also by intention as well. By limiting the bandwidth to only those frequencies that humans hear well, transmission was more efficient, which was extremely important in the early days of electronics where small tube repeater amplifiers where necessary all along the telephone line for it to work.

    Through the years phone audio gradually became a little cleaner, mostly thanks to the digital encoding techniques introduced, but the bandwidth basically remained the same. Of course, you could always order a high-bandwidth ISDN line to do some serious recording via the phone, but this was somewhat expensive and a little tricky to set up (at least when the technology was first introduced). To give you an example, this used to be done with the Capitol Records Studios all the time so people could take advantage of their wonderful reverb chambers without actually mixing in their studios.

    That said, the limited phone bandwidth is all about to change as AT&T begins to roll out its HD Voice feature later in the year as part of its 4G LTE network. The company will double the sample rate to around 16k and be able to deliver a much improved 80Hz to nearly 8kHz bandwidth as a result.

    This isn't exactly the first time something like this has been done before, as many European carriers have had HD Voice equivalent for years, as does many VOIP networks and online carriers like Skype. That said, US cell phone service pales in comparison to the rest of the world, so we'll gladly take any little improvement whenever we can get it.

    For all you geeks, AT&T plans to use the AMR-WB codec, which stands for Adaptive Multi-Rate WideBand in the new system.

    One bummer is that you have to be talking to someone on a network that supports HD Voice for you to hear it, but you probably figured that out already.

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    Tuesday, April 2, 2013

    The Producer's First Meeting

    Music Brain image from Bobby Owsinski's Big Picture production blog
    Almost everyone knows the main phases of an album project (preproduction, tracking, overdubs, mixing, mastering), but the fact of the matter is that there's one more phase that actually begins the process - the meeting.

    That's where the producer meets with the artist for the first time and they both decide if they like each other, can work together, and most importantly, be creative together. Of course, there may be other meetings before this decision is finally made, but the first one is critical for both the producer and the artist.

    The problem is that any times the artist or band doesn't know exactly what to do or expect (especially one without much experience), so that leaves it up to the producer to guide things. Here are some questions to ask to determine if you’re a good fit with the artist.
    • What are some of your favorite records? Why?
    • What are your biggest influences? Why?
    • What recordings do you like the sound of?
    • What kind of sound are you looking for?
    • What is it that you like about the projects I’ve done?
    • What do you expect from me?
    • How much control over the project will I have?
    • Will I have control over the budget?
    • Is there a studio you want to work in?
    • Is there an engineer or musicians that you want to work with?
    • How many songs do you have written?
    • Do you feel that the songs are ready to record?
    • When do you expect to begin recording?
    • How long do you have to complete the project?
    • Who's paying for the project? 
    These aren't the only questions, but they're some of the most important, as they can help you gauge the musical taste of the artist, how much guidance they're looking for, and the amount of time that the project may require. If this first meeting goes well, you can determine the details later. 

    For additional production tips, check out The Music Producer's Handbook. You can read excerpts at bobbyowsinski.com.

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    Monday, April 1, 2013

    A Picture's Worth A Thousand Words

    As the title says, sometimes only a picture can tell the true story of what's going on. Here are some that are pretty interesting.

    Blown speakers from Bobby Owsinski's Big Picture blog




    If you take notice, all of the cones on the speakers, including the driver on the horn, are blown out. Not from high volume or a blown amp, but because a roadie placed a concussion pod too close to the speaker.










    Big pedalboard image from Bobby Owsinski's Big Picture blog




    I always felt that someone who drives a monster truck on the street was compensating for some small reproductive equipment (if you know what I mean). Could this be the same? After all, no human could possible get to these during a song.




    Mixing available ad image from Bobby Owsinski's Big Picture blog




    This one was discovered by Nashville engineer Lynn Fuston and goes to show that a little education goes a long way. The "awesome mixer" has over 4 months experience and will finish his first class in May. Plus, he can bring his laptop and his headphones to do your mix for only $20. But wait, it looks like he'll pay you to mix your songs. If that's the case, I have about a hundred here he can work on.


    Jam with my band cable image from Bobby Owsinski's Big Picture blog







    Anyone that's played in clubs knows that at least once a night you get the "Can I jam with your band" guy that won't give up. Here's the perfect solution.








    Marshall Fridge image from Bobby Owsinski's Big Picture blog






    And for the guitar player that really needs a cold one handy on stage but still wants to maintain an image, the MarshallFridge is only $399.


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    Sunday, March 31, 2013

    Phil Ramone: A Different Perspective

    Phil Ramone
    Phil Ramone At A&R With His New 8 Track
    By now you've all heard that the legendary producer Phil Ramone has passed. If you read any of the obituaries, you'll notice that they all quote his many Grammys and the superstars he worked with, which indeed placed him above the majority of his contemporaries. Phil was more than that though. He was a behind-the-scenes mover and shaker on the technical side as well, always eager to embrace new technology.

    Phil started as a musician (piano and violin), but before long became interested in the technical aspects of making music, and became a Grammy-winning engineer (with the groundbreaking bossa nova record Getz/Gilberto in 1964). He soon opened up A&R Studios in New York, which for years was one of the premier indie facilities on the East Coast and a place where a host of engineering legends got their start (Elliot Scheiner, Shelly Yakus, Don Hahn, Roy Cicala, to name a few). Just to show how into the tech side of things Phil was, he personally tuned his plate reverbs, and they became part of the signature sound of the studio and a big reason why people wanted to work there.

    In 1966 Phil made the decision to install the first solid-state console in a mainline studio, then he was always the first to use any version of Dolby that they released. He was the first to use an early version of what today is an ISBN (typo) ISDN line to record an artist from a different location, and one of the first to eagerly switch to digital tape machines when they became available.

    As if that wasn't enough, he was the first producer to embrace the CD, with Billy Joel's 52nd Street (named after the location of A&R) becoming the first commercially available release in that format.

    Phil was an engineer with big technical chops, and he never was afraid to get down in the dirt of engineering if he had to, despite being one of the most successful producers ever. And he was never afraid to try something new if he thought that it might help the final product in any way.

    I never worked with Phil, but I did get a chance to spend a full week with him on a Caribbean "Home Theater" cruise in 2003 where we were both speaking on the same panel. The entire week was nothing but great stories from him and Al Schmitt day and night. One of the best was about Howard Stern's father, who was actually the maintenance engineer at A&R for a time. For as loud and boisterous as Howard is, apparently his father was as quiet as a church mouse, mostly seen and never heard. Of course, the stories about the music mafia were priceless (probably best left unprinted).

    Perhaps the best of my memories with him is of just he and I watching a Monday Night Football game together in the lounge one night as we sailed just off the coast of Cuba. He was a regular guy, and as into sports as any Joe Sixpack.

    I had always hoped I'd get the chance to hang with Phil more and really felt that it would happen someday, but alas, that's not to be, at least in this lifetime. Pleasant journeys, my friend. You were a giant in the music business in so many ways.
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    Thursday, March 28, 2013

    Chicago "25 Or 6 To 4" Isolated Vocals

    Here's the last isolated vocal entry for the week, and this time it's "25 Or 6 To 4" by Chicago from the bands second album, also entitled Chicago. Chicago is always overlooked as one of the great American bands, and they're still going strong and sounding better than ever after 40 years. This track shows just how good they were even back then in 1970, because it's the little things that they do well that their contemporaries didn't at the time.

    The track below consists of the piano, horns, sometimes a rhythm guitar and all the vocals. Be sure to listen for:

    1. Bassist Peter Cetera's lead vocal is terrific. There's not a single bad note to be found.

    2. The background vocals are equally good. Listen to how tight they are, especially the releases.

    3. The vocals feature a long delayed and bright plate reverb that actually sounds much better on the horns than on the vocals. Of course, they usually only had one reverb to work with that had to work on everything back then, which wasn't actually as limiting as you might think.

    4. The lead vocal is ever so slightly sibilant thanks to the compression, but you can't really hear the compressor working other than that.

    5. The piano is playing a very disciplined simple patter. Robert Lamm is capable of playing more notes, but he stays in the pocket and does what's best for the song.

    6. Terry Kath's rhythm guitar playing is outstanding. It's solid as a rock and used almost as percussion instrument, pushing the solo along to a peak. What a fabulous guitar player. He died far too young.



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    Wednesday, March 27, 2013

    Deep Purple "Smoke On The Water" Isolated Vocals

    In keeping with our isolated vocal theme for the week, here's another golden oldie. It's Deep Purple's seminal "Smoke On The Water" from their breakthrough album Machine Head. The song recounts the fire at the Montreux Casino in Montreux Switzerland during a Frank Zappa and The Mothers of Invention concert. Purple was due to begin recording there the next day using The Rolling Stones mobile studio, but instead used the city's Grand Hotel, all mentioned in the song. I was lucky enough to stay in the same hotel during a stay there in the 80's, where I watched NATO fighter pilots race across the wavetops of Lake Geneva then pull into a 90 degree accent as they reach the French Alps. Very loud and very exciting.

    In this clip you'll hear not only Ian Gillan's vocal, but Jon Lord's Hammond organ and a little bit of Ritchie Blackmore's rhythm guitar as well. The vocal begins at :35.

    While listening, take notice to:

    1. the mid-range reverb on Gillan's voice. It's not a particularly good sounding reverb, but you don't notice it in the track.

    2. the way he's flat at end of phrases. Gillan has great tone and normally great pitch, and the only time he gets pitchy is at the end of phrases if the notes descend, which is not that uncommon with vocalists.

    3. the rhythm guitar pattern during the guitar solo in the middle of the song. It's very disciplined, almost unusually so for a song during this era.

    4. the sound of the organ. It's very distorted, mostly because Lord was running it through a Marshall amp instead of the normal Leslie speaker. This had the effect of sounding very much like another guitar frequency-wise. Also note his left hand, which he uses to punch up the low end during the chorus "Smoke on the water" spots.



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