Get This Free Cheat Sheet Guaranteed To Help Your Next Mix

Wednesday, April 24, 2013

Checking The Drum Phase

As I've stated in many previous posts on recording, phase problems are one of the major sound destroyers, causing frequencies to cancel out in a way that they can never be recovered regardless of how much EQ you add later. That's why I've featured a section on checking and correcting phase in a number of books like The Audio Mixing Bootcamp, Recording Engineer's Handbook, Audio Recording Basic Training, and Drum Recording Handbook. Get this right, and you're way ahead of the game when it comes to making things sound good, especially the drums.

In this video from the Audio Recording Techniques course from Lynda.com, you'll see and hear one of the ways to correct phase problems on the drum kit either during recording or mixing. The examples are pretty apparent, and once you hear it once, you'll be aware of what to do and how to fix it forever.

You might like to see more of this or other Lynda courses, and you can click here for a free 7 day trial.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Tuesday, April 23, 2013

The Greatest Craigslist Musician Ad

Bass Player image from Bobby Owsinski's Big Picture production blog
Those bass players. They secretly control the music world. There's never enough of them, and you can never find one when you need one, since what few of them that exist are always working.

That's the untold secret of the music business - if you want to be a working musician, become a bass player. You may not get enough respect, but sometimes you can name your price.

To illustrate the point, here's an ad that appeared in the Nashville Craiglist listings from a bass player looking for work. He has plenty of demands, and he'll probably get them, as laughable as they are.
Bass Player Available NOW (Nashville (only))Bass player available for PAYING GIGS ONLY. I play G, C, D. If your
songs are not in G, please transpose them into G. If your song has an
Em or Bm or anything off the wall I will probably sit out that chord. 
Or I could learn those notes for $30 each. If you want me to do fancy
stuff like go back and forth between G and D while you hold a G chord,
forget it because I’m a “pocket” player. 
Minimum $100 per gig within a 5 mile radius of 37204. $5 per mile travel
charge for other areas out of town. 
Please make sure your gigs are on a Metro Nashville bus route, or you can
pick me up at my place. Must be home by 11 pm due to previous legal hassles.
No gigs within 500 yards of schools, parks, or playgrounds.
So remember, if any of your kids want to be a musician when they grow up, encourage them to be a bass player. At least you'll know that they'll always work.

----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Monday, April 22, 2013

Katy Perry "Firework" Isolated Vocal

Here's the isolated vocal from Katy Perry's big hit "Firework," from her even bigger hit album Teenage Dream. First of all I should say that I'm a fan, as unpopular as that may be. She writes some really catchy songs, isn't afraid to take chances live on stage, and does have a pretty good voice. Any time someone can rack up the number of big hits that she has, there has to be some real talent behind it.

That said, this song is in some ways the best and worst display of her talents. Listen for:

1) Uggg, the autotune. It really makes the vocal sound terrible. The problem I have is I'm sure she could've sang this song perfectly well without it with a few more takes and some comping.

2) The compression. The vocal is absolutely crushed during the b-section and chorus.

3) The sound. Wow, the vocal really sounds strident during the chorus. Cuts through the song though.

4) The nice short ping pong echo on the vocal to give it some space. This technique of two different timed delays left and right is being used more and more in pop music.

While it sounds like I'm ragging on the song, it really does have a great melody, hook and arrangement. It just goes to show that something doesn't have to sound great by itself to sound good in the song!



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Sunday, April 21, 2013

New Music Gear Monday: Universal Audio Apollo 16

The original Universal Audio Apollo took the world by storm last year, providing a great sounding computer interface coupled with an array of their great plugins built into the unit. Now comes its big brother, as they've now introduced the new Apollo 16.

The Apollo 16 features 16 x 16 analog I/O that can be cascaded with additional units in a large DAW system. It also features low latency sub-2ms monitoring during recording, even while using plugins, as well as 4 stereo cue mixes and a dedicated monitor section.

Check out the video for a full description.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Thursday, April 18, 2013

Van Halen "Runnin' With The Devil" Isolated Vocals

Here are the isolated vocals from the 1978 Van Halen classic "Runnin' With The Devil" from their debut album. Although David Lee Roth doesn't get many props as a vocalist, you can hear that he really does (or at least did) have a pretty strong set of pipes.

Things to listen for:

1) Check out the long reverb trail. It has a lot of the high frequencies rolled off so it doesn't get in the way of the vocal. This was a big part of the sound of early Van Halen records.

2) The doubled background vocals. They high part is louder on the right side, while the lower one is slightly louder on the left. You can hear at 2:30 when the release of the backgrounds is different on the left than on the right.

3) Listen to record punch on the scream at 1:23. This was recorded on magnetic tape, and the only way to keep the parts on one track was to punch in and out to fit the parts in.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Wednesday, April 17, 2013

Placing Your Monitors In The Room

It's unfortunate that most people place their speakers in their personal studios without much thought to how it will effect the sound. Here's a video from my Audio Mastering Techniques course at Lynda.com that explains just how critical speaker placement is. If you're interesting in some comprehensive courses, I also authored Audio Recording Techniques and The Audio Mixing Bootcamp courses on Lynda.com as well. You can get a free 7 day trial here.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Tuesday, April 16, 2013

Booking A Session In Your Studio

drums and bass image from Bobby Owsinski's Big Picture blog
You've built the personal studio that you always wanted to and now it's time to book some sessions. In this excerpt from The Studio Builder's Handbook, you'll find a list of questions to ask your client to make that session run smoothly from the time he walks in the door.

"When making a booking with a client, there are a number of items to discover to be sure that you can accommodate his needs.
  • What kind of session is it? Is it going to be a straight music date, is it for a movie or television cue, a demo, or something more exotic like a television or music video shoot or a live stream over the Internet. This information tells you what kind of gear is needed and approximately how long it will take.  
  • What type of music? The type of music will tell you if you can accommodate the gig. If it’s a thrash metal band and you’re used to doing smooth jazz, you might have to worry about your neighbors more than usual. On the other hand, if you’re used to doing hip-hop and working with loops, you might not have the space or the mics to be able to record a set of drums if someone calls to book a drum recording session.
  • Who’s the producer (if you’re not already talking to him)? This can tell you a lot of things about the session. Some producers use a lot more time than others, so you’ll know to adjust your schedule accordingly in case the session goes longer than planned. Some producers are more demanding than others, which will take more time as well. Some producers bring a lot of their own gear and others depend on you to supply everything. 
  • What time does the session begin? Usually when a producer tells you the session is at 2PM (for instance), he means that’s when he wants everyone to be set up and ready to play at that time. Sometimes you’ll be told something a little more vague, like “We’re all getting there at 2PM,” or “We want to start around 2.”  Does this mean everyone is getting there at 2PM to set up, or is it the downbeat time? Make sure it’s clear and ask if the time given is the downbeat time or the load-in time. 
  • How long do you expect the session to go? This will tell you if the client has any unrealistic expectations. If he says that he wants to track 5 songs but thinks it only should take about an hour, now is the time to discuss how practical that estimate really is. 
  • How many songs or cues? Same as above.   
  • Who are the musicians (if any)?  It always helps to know if you’re familiar with the players on a date because that can give you an instant comfort factor, or raise some red flags. The better and more experienced the musicians, the better it will sound and the faster the session will go.
  • What do you expect of me? Does the client just want to rent the studio, or is he coming to the studio for your engineering services as well? it makes a big difference in setting your rate.
  • Any particular instrument(s), amps or effects? Many times the producer or artist has a specific sound in mind, and they may know that you have the piece that they’re looking for; a grand piano, a Hammond B-3, a vintage amp, or even a certain microphone or signal path, for instance. Does the piano need tuning?
  • How Much? Determine the price immediately. Don’t wait until the day of the session, or even worse, when the session is over. Ask about the budget to see if you can accommodate it, make a deal if you have to, but whatever you do, be specific up front about what and when you’ll be paid. This will avoid any potential heartaches later on both sides.
Speaking of rates, there are two ways to charge; a by-the-project rate or by-the-hour (the hourly rate is sometimes rounded off to a day or half-day rate). By far, the best way is to stay with the hourly rate since by-the-project means that a 5 day session can easily turn into 10 days without any extra compensation for you. If you choose to do a project rate, at least put some stipulations on it, like a maximum of one mix revision, or the project can drag on forever. Also make it clear that there will be a limit on the time that will be given for a “project rate”. Tell them they get maximum number of days (you pick the number) and must pay extra if they go over that. Also, make it very clear what “pay extra” means."

To read additional excerpts from this and other books, go to bobbyowsinski.com.

----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Monday, April 15, 2013

Steely Dan "Hey Nineteen" Isolated Guitar

New York studio guitarist Hugh McCracken recently passed away, and he left a legacy of great playing on records by John Lennon, Paul McCartney, Paul Simon, James Taylor, Bob Dylan, The Four Seasons, Hall & Oats and many more.

As has been the case with many musicians, some of Hugh's greatest moments came playing on Steely Dan and Donald Fagen records. Here's the near isolated guitar track from their "Hey Nineteen," a song from the duo's Gaucho album.

You can hear that this track was isolated using phase shifting techniques, as it's not as clean as many of the tracks you'll hear posted here. You still hear enough of Hugh's playing to appreciate his greatness.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Sunday, April 14, 2013

New Music Gear Monday: SSL Sigma Summing Mixer

SSL released the Sigma "remote controlled analog mix engine" last week at Musicmesse in Germany, and all I can say is, "What took them so long?" Many serious mixers who have gone from mixing on consoles to mixing in the box have used these for a number of years already (the Dangerous Music 2 Buss is the most frequently used), and it seems that all the major console manufacturers have missed out on this sales opportunity. Until now.

The Sigma is different from the normal buss mixer though, in that it's remotely controlled from a browser, has 16 stereo inputs, has two different mix busses (one to listen to and the other to feed back into the DAW to record) and is automated. The fader level of each channel can also be controlled from your DAW. Very cool. It retails for $4499, which isn't all that bad considering what you get.

Here's a video from the show by Sonic State that describes the unit in detail.



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Thursday, April 11, 2013

For The Audio Geek - The iPhone Equalizer Case

If you really have to prove that you're both an engineer and a geek, how about this Equalizer iPhone 5 Case from Strapya. Actually, what they mean is spectrum analyzer, not equalizer, but we'll cut them a break.

Turn it on and it responds to either outside sounds, or the sound of your phone (that part I like). I'm not sure how calibrated it is, but I don't think you'd be buying it for that as much as the fashion statement. Just $27 on Amazon.


----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Wednesday, April 10, 2013

10 Tips For Better Effects Layering

Console Faders image from Bobby Owsinski's Big Picture production blog
Many inexperienced mixers tend to overlook any effects placed on a track as something they can get creative with during a mix and keep the settings static as a result. As most experienced mixers know, adjusting the effects to fit the track is every bit as important to the mix as the individual recorded tracks. Here's a list of 10 tips to help with your effects layering, taken from The Audio Mixing Bootcamp and Mixing Engineer's Handbook.

1. Long delays, reverb predelays, or reverb decay push the sound further away if they’re loud enough.

2. Shorter reverbs (less than 1 second) and shorter delays (less than 100 ms) makes the sound bigger.
    3. If delays are timed to the tempo of the track, they add depth without being noticeable.

    4. If delays are not timed to the track, they stick out.

    5. Reverbs work better if their predelay and decay time are timed to the tempo of the track.

    6. Layer reverbs by frequency with the longest being the brightest and the shortest a being the darkest, or vice-versa.

    7. Return the reverb in mono and pan accordingly. All reverbs needn’t be returned in stereo.

    8. Make things sound big with reverbs and get the depth from delays, or vice versa.

    9. Use a bit of the longest reverb on all major elements of the track to tie all the environments together.

    10. EQ your effects to make them fit in the track better by rolling off the highs and lows, and/or scooping out the mids in the 2kHz range.

    Keep these tips in mind during your next mix and see how much better your mix sounds.

    ----------------------------------

    You should follow me on Twitter for daily news and updates on production and the music business.

    Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

    Tuesday, April 9, 2013

    In Appreciation Of Andy Johns

    Andy Johns image from Bobby Owsinski's Big Picture blog
    If you'e not heard the news, famed engineer/producer Andy Johns passed away over the weekend. Andy was instrumental in so many hits by rock icons from The Rolling Stones, Led Zeppelin and Van Halen to newer artists like Cinderella, Joe Satriani and Chicken Foot. He was a guy that definitely liked to have fun, but he was dead serious when it came to recording.

    In honor of his life, here's an interview I did with Andy for The Mixing Engineer's Handbook that contains so much of his wisdom.

    Does the fact that you started on 4 track affect the way you work now?
    Andy Johns: Yes, because I learned how to balance things properly to begin with. Nowadays, because you have this luxury of the computer and virtually as many tracks as you want, you don’t think that way any more, but it was a great learning experience having to do it that way.  

    You know why Sgt. Pepper sounds so good? You know why Are You Experienced  [by The Jimi Hendrix Experience] sounds so good, almost better than what we can do now? Because, when you were doing the 4 to 4 [bouncing down from one four track machine to another], you mixed as you went. There was a mix on 2 tracks of the second 4 track machine and you filled up the open tracks and did the same thing again. Listen to “We Love You” [by The Rolling Stones]. Listen to Sgt. Pepper’s. Listen to “Hole In My Shoe” by Traffic. You mixed as you went along, therefore after you got the sounds that would fit with each other, all you had to do is adjust the melodies.    

    What’s your approach to using EQ?
    Andy Johns: You don’t get your sound out of a console, you get your sound from the room. You choose the right instruments and the right amplifiers for the track. If you have a guitar sound that’s not working with the track properly, you don’t use EQ to make it work, you choose another guitar and/or amplifier so it fits better in the track. It might take a day and it might take four or five different set-ups, but in the end you don’t have to worry about EQ because you made the right acoustic choices while recording.  

    With drum sounds, even though placing the mics is reasonably important, it’s the way you make the drums sound in the room. The sounds come from the instrument and not from the mixer. On rare occasion, if you run into real trouble, maybe you can get away with using a bunch of EQ, but you can fiddle for days and all you’ll do is make something that was wrong in the first place just sound different.  

    How about compression?
    Andy Johns: I use compression because it’s the only way that you can truly modify a sound. Whatever the most predominate frequency is, the more you compress it the more predominate that frequency will be. Suppose the predominate frequencies are 1k to 3kHz. Put a compressor on it and the bottom end goes away, the top end disappears and you’re left with “Ehhhhh” (makes a nasal sound). So for me, compressors can modify the sound more than anything else. If it’s a bass guitar, you put the compressor before your EQ because if you do it the other way around, you’ll lose the top and mids when the compressor emphasizes the spot that you EQ’ed. If you compress it first, then add bottom, then you’re gonna hear it better.    

    At what level do you listen at?
    Andy Johns: If I’m listening on small speakers, I’ve got to turn them up to where they’re at the threshold of breaking up but without any distortion, or, I listen very quietly. If you turn it way down low, you can hear everything much better. If you turn it as far as it will go before the speakers freak out, then it pumps. In the middle I can’t do it. It’s just not rock n’ roll to me.   

    Do you have any listening tricks?
    Andy Johns: Obviously the idea is to make it work on all systems. You listen on the big speakers, the NS10’s, out in the car, plus your own speakers, then you go home and listen again. This is a lot of work but it’s the only way to go.  

    The thing is that I don’t care how close you think you’ve got it that night, you take it home and play it back in the morning and every time there are two or three things that you must fix. It’s never happened to me where I’ve come home and said, “That’s it.” You hear it at home and you jump back down to the studio and sure enough, you hear what you hadn’t noticed before on all the systems there. Every system you listen on, the more information you get.   

    Do you listen in mono much?
    Andy Johns: No, but I’ll tell you this, if you’ve got a fantastic stereo mix it will work in mono as well. For example, “Jumpin’ Jack Flash” [by The Rolling Stones] is a stereo mix released in mono. People don’t listen in mono any more but that used to be the big test. It was harder to do and you had to be a bloody expert to make it work. In the old days we did mono mixes first then did a quick one for stereo. We’d spend 8 hours on the mono mix and half an hour on the stereo.   

    When do you add effects in the mix?
    Andy Johns: I have some standard things that I do that more or less always work. I always need a great plate like an EMT 140 and a short 25 to 32 ms delay just in back of the vocal. If it’s kind of a mid tempo tune then I’ll use a longer delay which you don’t hear because it’s subliminal. It doesn’t always have to be timed to the track; sometimes it can go in the hole so you can hear it. I’ve been talked out of putting reverb on electric guitars, but Start Me Up has a gorgeous EMT 140 plate on it. Most studios you go into don’t even have one anymore.  

    Do you predelay the plate?
    Andy Johns: Usually but not always. In the old days like on the Zeppelin stuff, you’ll hear very long predelays on vocals. You know what that was? That was a 3M tape machine, which was originally designed to do video so it had about a 9 inch gap between the heads as opposed to the 2 1/4” gap on a Studer or Ampex. Sometimes I’d even put it at 7 1/2 ips. Another thing we used was the old Binson Echorec. Listen to “When the Levee Breaks.” That was me putting two M160’s [Beyer ribbon microphones] on the second floor with no other microphones at all because I wanted to get John Bonham the way he actually sounded. And it worked! Page would say that he made me do it, but he was down at the pub [laughs]. He did bring me his Binson Echorec for the track though.

    Do you prefer analog or digital?
    Andy Johns: What I like is the sound that’s coming into the mixer. I don’t want it modified by some tape machine. I’ve always fought with analog. I’ve always fought with vinyl. With digital, the sound that’s coming in is what you get it back. It’s much truer than any analog machine ever was. If you’ve got to smooth out your sound with some analog machine then you’re in trouble to start with. With analog, the noise factor is like a security blanket in that the hiss can cover up some weasely things.    

    But I hate fighting a machine and I still have to have somebody there with me to help. That’s the part of the job that pisses me off. You’ve now got to be a bloody scientist. Sometimes it makes you too clever for your own good. If you just learn the tune then you’re in tune with the tune. You let it flow through you. Now you might listen to it years later and say, “I think I missed that one.” Or, you might go, “Fucking hell, I wish I was that guy again. That could not be any better. Who was that man?”

    Thank you, Andy, for your great sounds! Hopefully you're back recording Bonzo again.

    ----------------------------------

    You should follow me on Twitter for daily news and updates on production and the music business.

    Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

    LinkWithin

    Related Posts Plugin for WordPress, Blogger...