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Friday, December 4, 2009

Gear Hits of the Noughties

Kevin Becka, the tech editor at Mix Magazine, recently wrote an interesting post entitled "Top 20 Gear Hits of the Noughties" that was pretty cool, so I thought I'd reprint some of them that I thought significant with some comments (in italics). If you following the links, you'll get more info from Kevin on the product.

Pro Tools HD – Digidesign’s 2002 hardware upgrade brought high resolution audio to the industry’s top DAW. Yes, this version truly made a difference in that there were a lot of questions regarding the sound quality of Pro Tools until HD came out. None now, it's the standard!

Apple Logic Pro – After the purchase of Steinberg, Apple puts its stamp on this popular music production tool making it a contender for top affordable native DAW. Don't know about Logic Pro as a game changer per se, but the fact that you can get great performance from a native (using only the host computer without the aid of additional processing cards) DAW certainly is.


Celemony Melodyne – The only competition for the ubiquitous Auto Tune app brought us a new way to correct pitch. The latest version of Melodyne is nothing short of amazing, providing some great forensic tools  not usually associated with pitch correction.


JBL LSR6328P monitors  – Once the studio monitoring champ, JBL made a solid bid for the title again with these great sounding speakers. Don't know how much of a game changer they are, but they're my choice and the ones I use every day.

Royer SF24 – Royer provided an easy way to record with ribbon mics in stereo without having the gain and impedance issues of a passive ribbon. Of all the new mics on the market today, one of the few that have become true recording standards have come from Royer.

Plugins – Many companies defined this category in the noughties including Waves, Sonnox, Focusrite, McDSP, Bomb Factory, TL Audio,SoundToys, PSP, URS, IK Multimedia, brainworx, Universal Audio,iZotope and more. Just as Pro Tools HD changed the way we thought about the sound of a DAW, the same can be said for the latest generation of plug-ins. No one even compares the sound to hardware anymore.


Digidesign VENUE and ICON – Digidesign went from 0 to 60 in record time with their live sound and studio consoles. Absolutely true. They became a real player in sound reinforcement seemingly overnight.

Now that the industry has made the conversion from hardware to software, more and more we see products that are evolutionary instead of revolutionary. I think a good case can be made for some of the above to be put in the revolutionary category. Wonder how many we'll see in the 10's?

Thursday, December 3, 2009

"Smells Like Teen Spirit" Backing Track

Here's the backing track to Nirvana's 90's hit "Smells Like Teen Spirit". This was the song that launched a whole new musical trend so it's significant from an historical perspective, but it's also a great example of dynamics and how a song is taken to another level by a great drummer. This video contains all the tracks except guitars so it's another perfect example of rhythm section production to study.

As famous jazz drummer Buddy Rich once said (most likely referring to himself), "You can't have a great band without a great drummer," and he was certainly right. EVERY great band has a great drummer and to be even more precise, the perfect drummer for the band. Dave Grohl was certainly the right guy to hold down the drum chair for Nirvana, and this track proves it. The drum track is punchy, in-time, dynamic and aggressive.

Speaking of dynamics, that was one of Nirvana's strong points and Teen Spirit is the perfect example. Listen to how the tension is built by going from the steady but less intense verse to the fury of the chorus. If you want to learn how to play dynamically, that's how it's done.

There's no picture on this video other than the album cover, but the audio's well worth a listen.


Wednesday, December 2, 2009

Live Band Karaoke


One of my oldest friends, studio bassist and co-writer of The Studio Musician's Handbook - Paul ILL, just returned from a trip to Atlanta where he saw what appears to be the latest rage on the East Coast - live band karaoke.

In case the term doesn't sink in, it means a real live band invites members of the audience up to sing a song of their choice. The band charges $5 for the privilege and if you tip, you move to the head of the line. It sure beats singing to a machine and it must be a real thrill for the vocal participants to feel the energy of a band.

Apparently this is the hot new thing for club bands, and karaoke bands are now popping up all over the country. Although my club gigging days are way behind me, I think it's a really clever idea. It's a new way for a band to draw an audience, a great way to keep that audience involved, and a new way for the band to make some needed money in these days of fewer and fewer gigs. If I were playing in clubs again (perish the thought), it's something I'd definitely consider. You could even expand beyond just singers to have audience members sub for all members of the band, so you sort of get a little bit of a live "Rock Band" game as well.

Just do a search for "live band karaoke" and watch what you get.

Tuesday, December 1, 2009

Analyzing The "Sweet Child Of Mine" Backing Track

In keeping with the theme of this week so far, here's the backing track for the hit "Sweet Child of Mine" from Guns n' Roses. I'm not sure that this is the real GnR track (you can never tell what the source is on Youtube), but it's still a pretty good analysis of how it was put together. You'll hear the drums, bass, 2 rhythm guitars left and right and the lead vocals.

A couple of interesting things here. First the whole drum kit has a load of reverb on it, a lot more than you hear on most rock songs. Second is the effected bass, which has a chorus on it - again unusual for a rock song (any song really). It's also worth noting when the rhythm guitar on the right comes in on the choruses and bridge to change things up a bit and give the song some additional power.

It's also interesting to hear a small bass rhythm flub about half-way through the first verse, and the punches on the vocals (if it's really GnR, it was done on tape - no unlimited tracks) during the choruses.


Monday, November 30, 2009

Queen's Bohemian Rhapsody - The Multitrack

I've always been a big fan of listening to multitracks of hit songs as a learning experience. It's so much fun to hear just how perfect or imperfect the tracks are. Until recently, these multitracks were pretty difficult to find unless you already knew the band or artist, or their producer or engineer, and they were kind enough to let you play with them.

But everything has changed now with YouTube, where you can find a wide variety of dissected material. It's been suggested that a lot of this comes from a guy who works for the vault company that houses many of these master multitrack tapes for the major labels, but who really knows (I'm sure the label's business affairs sure would like to know)? The fact of the matter is that so many songs are now available for our dissected listening pleasure, and any student of record production should take advantage of them.

Here's a great example of one of the most sophisticated hit songs ever made - Queen's Bohemian Rhapsody. This video gives you a look at all 44 tracks to provide a great idea of how the song (especially the vocals) is layered.

Listen to how in-tune all the vocals are (a tribute to Freddie and the band) and how tight everything is in the days way before Beat Detective and digital editing. Sure there are a couple of things that a sharp ear will detect, but you'd probably leave those in today anyway because the feel is so good.

The only thing better than listening to this video is having the tracks to play with yourself, but you'll have to find that on your own.


Sunday, November 29, 2009

The Value Of Fewer Tracks - The Making Of The Beatles "Come Together"

I'm pleased to say that I started my recording career in the era of limited tracks. As a young working musician, I owned one of the first 4 track Dokoder tape recorders. My first professional productions (and where I really learned the craft) came on a 16 channel MCI console and a Scully 8 track recorder. It was a big deal when I finally graduated to 24 track recording on major label projects.

While having limited tracks to work with might seem primitive compared to today's unlimited digital tracks, it was really a blessing in disguise. Fewer tracks means that decisions have to be made during the recording process. If there's a sound or part that you think you like, you have to commit to it NOW, rather that leave it to be sorted out later during mixing. That sort of forced decision making leads to more efficient, quicker recording, and the ability to trust your first creative instincts (which we often overlook when we have too many choices).

Again, that approach seems to be creatively limited, but some of the greatest music of our time was made  that way. All of the timeless music by The Beatles and all their contemporaries were done with 8 tracks or less. Here's a great example of how "Come Together" came together, starting from a 4 track tape then finished on 8 track.


Friday, November 27, 2009

5 More Lists

Everyone says that lists are really popular on the Web and it's really true. Yesterday's post of some previous lists that we've posted over the last year was a smashing success, so here are a few more. Back to business on Monday.

5 Reasons Why Trade Shows Are Obsolete - You know they are and hate them as much as I do. But did you ever think exactly why?

20 Most Popular Facebook Artists - From earlier in the year so it's probably changed a bit, but still an interesting look.

5 Reasons To Hate The Live Nation/Ticketmaster Merger - Some of the predictions did not come to pass, but a lot has to do with the flagging economy and the general decline of the concert business in general.

10 Pieces Of Technology That I Hate - Just reread the article and still hate everything there except the last one, since I've learned how to love and respect social media.

Top Ten Websites - This is from January of 09 so it'll be interesting to see how it's changed in a month or so.

Thursday, November 26, 2009

A Review Of The Best Lists

Happy Thanksgiving to those readers who celebrate it. I thought it would be a good time to review some of the past posts that feature lists. Here are five of the most popular.

5 Lies Indie Musician's Tell Themselves - Who else can you believe if you can't believe yourself first?

5 Criteria For Video Stardom - It takes more than a camera, a nice smile and a Youtube account.

9 All-Time Bad Tech Predictions - Even smart people can be way off base sometimes.

5 Reasons For Bad Concert Videos - Can't watch concert videos because they make your head spin? Here's why.

5 Reasons Why Concerts Sound So Bad - Was the concert you just left a jumbled mess of incoherent audio? The reasons might surprise you.

Wednesday, November 25, 2009

The Overlooked Recording Variables


Most recording engineers (both those learning and experienced) place way too much stock in the kind of gear they're using. It seems like if the gear is not vintage, a name brand or high priced, it's automatically shunned, but the major variables that go into making a good recording always lie in other places than the gear itself.

Here’s a list of recording variables that you must be aware of when recording just about anything. While you can’t really quantify exactly how much each variable contributes to the way something ultimately sounds because each situation, even within the same project, is unique, you can generally break it down to something like this:
  • The Player and the instrument contributes about 50% to the overall sound. Sometimes a little more, sometimes a little less – but always the greatest portion. You can prove this to yourself. Get a player who’s not yet that accomplished and record him with his equipment. Chances are it will sound pretty mediocre. Then get a great player to come in and play on the same equipment. You’ll be shocked how good the gear suddenly sounds. It’s not as dramatic going the other way around sometimes, but you can definitely hear the difference when a mediocre player goes from mediocre equipment to finely tuned studio gear. When I was the musical director for former Rolling Stone's guitar player Mick Taylor for a tour (here's a nice picture of us on the left), Mick didn’t travel with any gear, preferring to use whatever his fans could provide him at each town. He frequently played with some really big stinking heaps of crap gear, but every night he still sounded just like “Mick Taylor.” The gear never mattered.
  • The Room contributes about 20% to the overall sound. Even on close-miked instruments, the room is far more responsible for the final sound than many engineers realize.
  • The Mic Position contributes about 20% to the overall sound. Placement is really your acoustic EQ and is responsible for the instrument’s blend in the track.
  • The Mic Choice contributes about 10% to the overall sound. This is the last little bit that takes a good sound and makes it great.
Therefore, if something doesn't sound right, there are a lot of things to consider changing before you even think about twisting an EQ knob. Try the following in this order:
  • Change the source, if possible (the instrument and/or amplifier you are miking)
  • Change the mic placement
  • Change the placement of the instrument in the room
  • Change the mic
  • Change the mic preamplifier
  • Change the amount of compression and/or limiting (from none to a lot)
  • Change the room (the actual room you are recording in)
  • Change the player
  • Come back and try it another day

Tuesday, November 24, 2009

Frank Zappa And The Black Page


As we were finishing guitar overdubs on the latest Snew album last night, we were talking about musicianship and I was reminded of another Frank Zappa story. Frank was a historic stickler for great musicianship, but if you didn't play with heart and have a great natural feel, that didn't work for him either. But more than anything else, Frank hated anyone with an attitude.

Frank was looking for a piano player, but he needed someone who was a particularly great reader. Steve DeFuria (his then Synclavier programmer and now VP of Corporate Strategy at Line6, and one of my oldest friends) and I knew a piano player from our Berklee days who just moved out to Los Angeles, and we gave Mr. Piano a hearty recommendation. Frank once again cautioned us that he "had to be a great reader" and we told him that Mr. Piano was a former Berklee teacher and could read a fly running across a page. Trouble was that Mr. Piano had a bit of a superiority attitude, which we assumed he would tone down in the presence of someone so esteemed as Frank Zappa.

Just to be sure that Mr. Piano had a fair chance at the reading part of the audition, Frank gave him 2 pieces of music to work on a week before the audition was to take place. One of these pieces is called "The Black Page" which was pretty dense with notes and a real challenge to play. Challenge enough that Mr. Piano kind of gave up learning it as precisely as needed and decided he was good enough to wing it during the audition instead. Fatal mistake #1

When the audition started Mr. Piano gave Frank a little of his natural superiority attitude - fatal mistake #2! Frank's acerbic side reared up and about 4 bars into The Black Page he stopped Mr. Piano as said, "Can you play the song backwards?" Mr. Piano now starts to sweat a little bit as he realizes that he's in for more than he expected.

After about another 4 bars of playing Frank stops him again and says, "Can you switch hands so that the right hand is playing the bass clef and the left hand is playing the treble?" Mr. Piano is now really obviously nervous since he's way deep in unfamiliar waters (Frank Zappa's natural environment), his playing is completely inverted, plus he's still attempting to play the song backwards (from end to finish). As a result, his attitude comes back to earth in a sudden crash, just where Frank wants it.

After another rather limp 4 bars Frank comes in for the death blow. "Can you play the song without using your thumbs?" Now Mr. Piano is a quivering mass of jelly and can't even get a bar through when he stops and says to Frank, "That's impossible. No one can play it this way!" To which Frank replies, "You're a pretty good player, but you're not that good. I know 3 drummers who can play this with no problem."

And with that, Mr. Piano player was on his way, his ego definitely in a different place than when the day started.

But to show the other side of Zappa's love for musicians, Frank was playing a gig at the Cobo Arena in Detroit when one of the janitors came into the green room with a guitar before the gig. "I just have to do this," the janitor said with an "Ah, Shucks" kind of attitude. Frank gave him the go sign and Mr. Janitor did a couple of songs. Frank thanked him and asked for his card. The band chuckled, thinking that would be the last time it would touch Franks's eyes, but six months later Mr. Janitor Ike Willis was on an airplane out to Los Angeles to sing on a record with the esteemed Mr. Zappa. And he sang on almost every record Frank made until the end.

Sunday, November 22, 2009

Music 3.0 Book Released


My latest book "Music 3.0 - A Survival Guide For Making Music In The Internet Age" has just been released and is currently available in book and music stores and online.

Although we've touched on some of the issues here in recent posts (the book was actually born from a post here about Guns n' Roses almost a year ago), I've decided that the subject needs a blog of its own. Therefore I'm devoting an entire new blog to the subject called appropriately "Music 3.0", that will cover more of the business side of the music business. This blog will cover more of the production and music side of things from here on.

Music 3.0 is an aggregation of concepts on the new music business that I’ve been following for some time. These concepts include Seth Godin's "Tribes", The Theory of 1000, Chris Anderson's "The Long Tail", and "The Economics of Free" among others. The book looks at how these concepts pertain to the marketing and distribution in the business right now.

It also contains the guiding insights of some of the music industry’s brightest minds about where the industry has been, where it is now, and where it’s going (see tomorrow's post on the Music 3.0 blog for a list). With so much information currently available, I wanted to do what I do best - collect it, organize it, and present it in a way that hopefully everyone can understand.

I'm really proud of this book, and I hope that its readers find it as helpful as some of my other books.

Friday, November 20, 2009

Horned Audio Territory

Now for something completely different.

Acousticians have known since even before the beginning of speaker design that horn loaded speakers are the most efficient way to amplify audio That's because, unlike most of the cone loaded speakers that we're used to, horns are very directional and don't waste energy pointing sounds in a direction other than where the audience is seated. Who cares if the spider on the ceiling is hearing a playback as well as you are?

While horn-loaded speakers come in and out of style, they're always with us in some form. The latest foray into horned audio territory for the home is the La Grande Castine speakers (pictured left), designed by the French company Musique Concrete (can't find a website for them). Their large size and acoustic shape allow them to deliver sound in the 108dB range with a mere 3 watt amplifier. Now that's efficiency! They'll cost you though - about $100,000 per pair.


While we see speakers like the La Grande Constine occasionally used in the home (not that often because they tend to be on the large size), horn-loaded speakers are usually found in a professional setting. The reason why horn-loaded speakers have such a place in our sonic history is the fact that when film's first changed to "talkies" in the 20's, amplifiers were in their infancy and only rated around 5 watts at best (by comparison, today's theater amps are usually over 1000 for just the woofers in a large theater system). In order to cover the entire theater with sound, the speakers had to be the most efficient possible, which is why horn-loaded ones were chosen. Altec was the leader at the time (although RCA made the first ones) with their "Voice of the Theater" line (pictured left).

Usually you'd find a set of three of these speakers set behind the screen. The bigger the theater, the larger the speaker. In fact, in many large theaters that project Sony's SDDS format films, you'll find an array of five sets, although they'll probably be from JBL since Altec has regrettably left this area of the business some time ago.


When I was a kid in a few of my first bands, we used a pair of Altec A7 speakers (pictured left) in our PA system and always got raves for how great they sounded (the speakers sounded better than the band sometimes). Altec has now reissued the venerable A7, but at a $4000 per speaker price, which is totally ridiculous. They were good, but not that good, and there are a lot better choices available today for a lot less money than an old A7.

Probably the most widely revered and sought after horn-loaded speaker is the oldest - the RCA "Ubangi," which was used in the original theater sound systems until about the 60's and latter utilized as the primary piece of Allen Sides famed studio monitors of the 80's and 90's. Since almost all theaters that used these have either closed or upgraded to newer gear long ago. If you have any pictures of a Ubangi, please send it along.


I'm not sure how this post became the brief history of horn-loaded speakers (very, very brief), but it sure was fun, and I didn't even get into some of my very favorites. We'll leave that for a future post.

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