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Wednesday, June 4, 2014

Creating Rhythms Through Convolution Processing

One of the coolest things about most large budget movies is that all of the sound design is created specifically for only that movie and traditional sound libraries are rarely used. Wouldn't it be cool to take the same approach to the sounds we use in music as well?

Here's a great video by my buddy Diego Stocco who shows how to turn ordinary sounds into something more musically usable by using convolution. A convolution engine works by taking a series of impulse responses (samples) to create a new but related representation of the sample. This is the process behind the various "modeling" devices that digitally mimic microphones, signal processors and amplifiers. Diego specializes in this process when it comes to sound effects, and may be its greatest practitioner, so you're seeing the best at work.

You can watch additional videos and read more about what he does in this article, or on his website at diegostocco.com.

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