Get This Free Cheat Sheet Guaranteed To Help Your Next Mix

Showing posts with label Mastering Engineers Handbook. Show all posts
Showing posts with label Mastering Engineers Handbook. Show all posts

Wednesday, April 8, 2015

Farewell Doug Sax

Doug Sax image
So much has been written already about the legendary mastering engineer Doug Sax, who passed away yesterday at age 79, that it's hard to add anything else significant.

Suffice it to say that Doug was not only a groundbreaker in the business for creating the first independent master facility and for even creating the test tape that was a must-have for every studio with a tape machine, but he was a great guy as well.

Doug always found time to speak with me and was never shy about sharing information that he knew. He was beyond kind when he didn't have to be, and for that I'll always remember him fondly.

The best way I know to honor Doug is by this excerpt from a recent interview that we did for the 3rd edition of the Mastering Engineer's Handbook.

"Do you have a philosophy about mastering?
Doug Sax: Yes. If it needs nothing, don’t do anything. I think that you’re not doing a service by adding something it doesn’t need. I don’t make the stew, I season it. If the stew needs no seasoning, then that’s what you have to do, because if you add salt when it doesn’t need any, you’ve ruined it. I try to maintain what the engineer did. A lot of times they’re not really in the ballpark due to their monitoring, so I EQ for clarity more than anything. 

When you first run something down, can you hear the final product in your head?
Oh yes, virtually instantly, because for the most part I’m working with music that I know what it’s supposed to sound like. Once in a while I’ll get an album that’s so strange to me because of either the music or what the engineer did, that I have no idea what it’s supposed to sound like and I often will pass on it. I’ll say, “I just don’t hear this. Maybe you should go somewhere where they’re glued into what you’re doing.”

For the most part, I’m fortunate to usually work on things that sound pretty good. I work on most of the recordings from great engineers like Bill Schnee, George Massenburg, Ed Cherney and Al Schmitt. These are clients that I’m the one they go to if they have a say in where it’s mastered. Every room has its claim to fame and mine is that I work on more albums nominated for engineering Grammy’s than any other room, and probably by a factor of three or four to the next closest room.  

How has mastering changed over the years from the time you started until the way it is now?
My answer is maybe different than everyone else’s. It hasn’t changed at all! In other words, what you’re doing is finessing what an engineer and artist has created into its best possible form. If an engineer says, “I don’t know what it is, but the vocal always seems to be a little cloudy,” I can go in there and keep his mix the same yet still make the vocal clearer. That’s what I did in 1968 and that’s what I still do. The process is the same and the goal is the same. I don’t master differently for different formats because you essentially make it sound as proper as you can, and then you transfer it to the final medium using the best equipment.

One of the things that has changed recently is that every client that comes in wants vinyl again. Almost nothing comes into the Lab that doesn’t do vinyl anymore. For one thing, it doesn’t cost that much. For another $1500 you can be doing vinyl, and you’re in a young market as the people buying these turntables are 18 to 25, and that’s proven. If you want to get your album to people that are really listening to the music, that’s the way. It’s also where the people that are going to buy hi-res downloads are coming from as well. 

Right now we’re mastering a Jackson Browne album and making a CD master, MFIT master, 96k master, 192k master, DSD master and vinyl. That’s 6 different formats. Three years ago we made a CD master and that was it. That’s becoming more and more routine. 

I think this is all an offshoot from the phonograph record in the home. The fact that someone has to make a commitment to listening to a record and won’t be listening on earbuds but real loudspeakers is a revolution right there.

Do you think that working on vinyl would help a newer mastering engineer who’s never had that experience?  
I don’t know if working on vinyl helps. I think having worked on many different types of music over the years helps. In one sense, being from the vinyl days I was used to doing all the moves in real time. I always cut directly from the master tapes so if you blew a fade on the fourth cut, you started over again, so the concept of being able to do everything in real time instead of going into a computer probably affects the way I master now. I don’t look at things as, “Oh, I can put this in and fine tune this and move this up and down.” I look at it as to what I can do in real time. 


I find the idea that you have a track for every instrument and you put them all together to have great clarity doesn’t work. I think it works the opposite way. The more you separate it, the harder it is to put together and have clarity, so if you’re EQing for musical clarity to hear what is down there, that’s unchanged today from way back 40 years ago. It’s the same process, and the EQ that would make somebody call up and say, “Wow, I really like it. I can hear everything and yet it’s still full,” is still as valid today as it was then.  

Many artists won’t spend the money on recording and mixing, but it seems they’ll spend it on mastering to get the ears of a pro. Have you experienced that?
Yes, but I think the caveat is how much money they’re willing to spend. The amount of money it takes to open up a mastering facility today is minuscule compared to what it used to be. You can do almost everything without a big investment. The question then becomes, “Are you willing to spend the extra money for the expertise of the mastering engineer?” Just owning a Pro Tools system does not make you a mastering engineer. 

The fact that you have a finely tuned room and super high quality playback system is hard to compete with.
Yes, but if you figure in the jobs that no one attends, they can’t experience that, so we have to supply something that they can hear at home that’s better than what they could do themselves. There are some engineers that do come to our facility, but the majority is being sent to us now.

You’re just out of the way enough in Ojai [a little more than an hour from Los Angeles without traffic] that many might not want to make the trip from LA.
I was always concerned that the distance would affect people that wanted to attend, but that turned out not to be true. They still come and make a day of it. If someone wants to attend a session and they’re in LA and don’t want to drive, they won’t even book us. I don’t think it’s hurt us in the long run. I think that everyone who comes here really enjoys it.

What’s the hardest thing that you have to do?
I come from a time when an album had a concept to it. The producer worked with one engineer and one studio, the group recorded everything, and there was cohesiveness as to what was put before you. Once you got what they were doing, you sort of had the album done. The multiple producer album to me is the biggest challenge because you might have three mixes from Nashville, a couple from New York, and two that are really dark and muddy and three are bright and thin. The only good part that I see about this is that you absolutely have to use a mastering engineer in this case or the mixes don’t work together. The hard part for the mastering engineer is to find some middle ground so that the guy with the bright thin sound is still happy with what he’s done and doesn’t drive off the road when the dull thick one plays after the bright thin one. That’s the biggest challenge in mastering; making what is really a cafeteria sound feel like a planned meal.  

I’m very proud of the fact that I’ve trained a lot of good mastering engineers, and I’ll tell them, “You’re not going to learn how to master working on a Massenburg mix. It’s pretty well done, and if he didn’t like it, he wouldn’t have sent it. When you get mixes from engineers that are not great, or you get these multiple engineer things, then you can sort of learn the art of mastering by making these things work using your ears.” 

Is it true that you were the first independent mastering engineer?
Absolutely. Independent has to be clarified because if you go back to the late ‘60s and before, everything was done in-house. You were signed to a label, you were given an A&R man, and you stayed within the label. If you recorded at Capitol, then you went down to Capitol’s mastering to get your product cut to lacquer. You went to Capitol’s art department and they gave you the artist that designed your cover, and that’s the way it was. 

It was really at the end of the ‘60s that certain top producers would say, “I love the security, but I would like to work with an artist that’s not on this label. I would like to work with Streisand, but she’s on Columbia.” So they started to break off from the label and really started the process where nobody is tied to one any more. The cry became, “If you sign me, I’ll use the engineer I want and I’ll record and master where I want.” That’s 40 years of hard fought independence, so from the standpoint of an independent that is not aligned with a label, just a specialty room that handles mastering, the answer is yes. 

I was one of the pioneers when there was no independent business. We opened up our doors in December 27 of 1967 and by ’71 or ’72, you couldn’t get into the place because we were so busy. By ’72 we were doing 20 percent of the top 100 chart and there weren’t a lot of competitors. There was Artisan in LA, and Sterling and maybe Master Disk just starting in New York, and that was it. Now there seems to be a thousand because the reality is that it’s very easy for someone to go into this business now, or for the artist or engineer do it yourself. You can get a workstation with all the bells and whistles for a song and a dance. A Neumann lathe setup in 1972 was $75,000, and that was just the cutting system; you still needed a room and a console, so you had to have a big budget, and there was only a few people doing it as a result. Now you fire it right up.

And don’t forget that in the industry for almost ten years there were no tones on an analog tape, so you didn’t know how to line up to the machine. 

There were no tones?
No tones. I’m one of the instigators in railing on these guys to go back and print the tones so I could at least set my machine to where your machine was. There was no such thing as nearfield monitoring either. It didn’t exist. People used to go to these strange studios with big speakers in the wall, most of which were useless as far as relating to the real world, and the engineers never knew that they were out in left field because they had nothing to take home. The cassette was just starting and only a handful of engineers that I can think of actually had a 15 ips (inches per second) tape machine at home that they could take home a mix and find out where they were. 

I started the process in the early ‘70s just in self-defense. I would say, “Look, before you do anything, come in with your first mix on-the-house and find out if you’re in trouble. We’ll listen to it and get you straight.” I just got tired of watching these guy’s eyes open the first time they ever heard their mixes outside of the studio. “Oh, my God. I couldn’t hear any highs in the studio so I kept adding highs.” That absolute horrendous reality is really the reason why nearfields came in."

We'll remember Doug for a long time to come. He really was a pioneer in recording industry.


Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Tuesday, September 9, 2014

3 Tips For A Better Sounding iTunes Encode

iTunes mastering prep image
iTunes is becoming less and less important as downloads wane in desirability, but that doesn't mean you can ignore it completely. There are those that still want to purchase their songs, especially at higher sample and bit rates, so having the best sounding AAC files is still worth striving for.

In that spirit, here's an excerpt from the latest Mastering Engineer's Handbook 3rd edition that provides 3 tips for a better sounding iTunes encode.

"There are a number of tips to follow in order to get the best sound quality from an iTunes encode. As it turns out, the considerations are about the same as with MP3 encoding:


1. Turn it down a bit. A song that's flat-lined at -0.1 dBFS isn't going to encode as well as a song with some headroom. This is because the iTunes AAC encoder sometimes outputs a tad hotter than the source, so there's some inter-sample overloads that happen at that level that aren't detected on a typical peak meter, since all DACs respond differently to it. As a result, a level that doesn’t trigger an over on your DAW’s DAC may actually be an over on another playback unit.

If you back it down to -0.5 or even -1 dB, the encode will sound a lot better and your listener probably won't be able to tell much of a difference in level anyway. 

2. Don't squash the master too hard. Masters with some dynamic range encode better. Masters that are squeezed to within an inch of their life don't; it’s as simple as that. Listeners like it better too.

3. Although the new AAC encoder has a fantastic frequency response, sometimes rolling off a little of the extreme top end (16kHz and above) can help the encode as well.

Any type of data compression requires the same common sense considerations. If you back off on the level, the mix buss compression and the high frequencies, you’ll be surprised just how good your AAC encode can sound.

Remember that iTunes still does the AAC encoding. You're just providing a file that's been prepped to sound better after the encode.

----------------------------------

Tuesday, August 5, 2014

10 Steps For Mixing With Mastering In Mind

Mixing with Mastering in mind image
One of the things that mastering pros complain about is that so few mixers actually think about how the things they do while mixing might affect mastering. Mastering is the final creative place in the production process where a mix can be altered, but the mix won't necessarily be improved unless you help the mastering engineer out by following some very simple tips when you're mixing.

Here are 10 steps for mixing with mastering in mind compiled from the latest 3rd edition of The Mastering Engineer's Handbook. The tips apply not only to online distribution, but CD and vinyl as well.

"Regardless of if you master your final mixes yourself or take them to a mastering engineer, things will go a lot faster if you prepare for mastering ahead of time. Nothing is so exasperating to all involved as not knowing which mix is the correct one or forgetting the file name. Here are some tips to get your tracks “mastering ready”.

1. Don't Over-EQ When Mixing: A mix is over-EQed when it has big spikes in its frequency response as a result of trying to make one or more instruments sit better in the mix. This can make your mix tear your head off because it’s too bright, or have a huge and unnatural sounding bottom. In general, mastering engineers can do a better job for you if your mix is on the dull side rather than too bright. Likewise, it’s better to be light on the bottom end than have too much.

2. Don’t Over-compress When Mixing: Over-compression means that you’ve added so much mix bus compression that the mix is robbed of all it’s life. You can tell that a mix has been over-compressed not only by its sound, but by the way its waveform is flat-lined on the DAW timeline. You might as well not even master if you’ve squashed it too much already. Hypercompression (see Chapter 6) deprives the mastering engineer of one of his major abilities to help your project. Squash it for your friends, squash it for your clients, but leave some dynamics in the song so the mastering engineer is better able to do his thing. In general, it’s best to compress and control levels on an individual track basis and not as much on the stereo bus except to prevent digital overs.

3. Having The Levels Match Between Songs Is Not Important: Just make your mixes sound great, because matching levels between songs is one of the reasons you master in the first place.

4. Getting Hot Mix Levels Is Not Important: You still have plenty of headroom even if you print your mix with peaks reaching  –10 dB or so. Leave it to the mastering engineer to get those hot levels. It’s another reason why you master.

5. Watch Your Fades and Trims: If you trim the heads and tails of your track too tightly, you might discover that you’ve trimmed a reverb trail or essential attack or breath. Leave a little room and perfect it in mastering where you will probably hear things better.

6. Make Sure To Print The Highest Resolution Mixes You Can: Lossy formats like MP3’s, Window’s Media or Real Audio and even audio CDs won’t cut it and will give you an inferior product in the end. Print the highest resolution mixes possible by staying at the same resolution as the tracks were recorded at. In other words, if the tracks were cut at a sample rate of 96kHz/24 bit, that’s the resolution your mix should be. If it’s at 44.1kHz/24 bit, that’s the resolution the mix should be.

7. Alternate Mixes Can Be Your Friend: A vocal up/down or instrument-only mix can be a life-saver when mastering. Things that aren’t apparent while mixing sometimes jump right out during mastering and having an alternative mix around can sometimes provide a quick fix and keep you from having to remix. Make sure you document them properly though.

8. Check Your Phase When Mixing: It can be a real shock when you get to the mastering studio and the engineer begins to check for mono compatibility and the lead singer or guitar solo disappears from the mix because something in the track is out-of-phase. Even though this was more of a problem in the days of vinyl and AM radio, it’s still an important point since many so-called stereo sources (such as television) are either pseudo-stereo or only stereo some of the time. Check it and fix it before you get there.

9. Know Your Song Sequence: Song sequencing takes a lot of thought in order to make an album flow, so you really don’t want to leave that until the mastering session. If you’re cutting vinyl, remember that you need two sequences - one for each side. Remember, the masters can’t be completed without the sequence. Also, cutting vinyl is a one-shot deal with no undo’s like on a workstation. It’ll cost you money every time you change your mind.

10. Have Your Songs Timed Out: This is important if you’re going to be making a CD or vinyl record. First, you want to make sure that your project can easily fit on a CD, if that’s your release format. Most CD's have a total time of just under 80 minutes. When mastering for vinyl, cumulative time is important because the mastering engineer must know the total time per side before he starts cutting. Due to the physical limitations of the disc, you’re limited to a maximum of about 25 minutes per side if you want the record to be nice and loud."

Wednesday, April 25, 2012

Inside Bernie Grundman Mastering

Bernie Grundman is one of the legends of mastering and he was kind enough to participate in an interview for The Audio Mastering Handbook. Here's an inside look at Grundman Mastering conducted by his son, Paul. Before you watch, be assured that their gear is not used for terrorist activities (you'll understand when you watch the movie).



----------------------------------

You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Tuesday, March 27, 2012

The Mystery Of Vinyl

vinyl record image from Bobby Owsinski's Big Picture production blog
Reader Jesse Roff recently sent an email asking about why he enjoyed listening to vinyl so more than a CD. Since vinyl is enjoying a nice comeback in sales, and record store day is coming up on April 21st, this is indeed a topic worth exploring. Here are a number of points to consider.

1) It's an analog format. Because vinyl is an analog medium, a record has a theoretical frequency response that goes to the moon. Seriously though, it goes way beyond our  what we consider our "text book" hearing limits. It's easy to get into a debate as to if that really matters or not. Some audio scientists will tell you that we can feel the harmonic detail beyond 20kHz and that adds to the realism, while others will point to a mountain of data that shows that theory is rubbish.

That said, it sure does sound better than a CD, doesn't it? A CD's upper frequency response is theoretically around limited to around 22kHz, thanks to the 44.1kHz CD sample rate and something called the Nyquist Frequency, which states that you can't have a frequency response that goes beyond 1/2 of the sample rate (otherwise, you get some nasty sonic digital artifacts). What actually happens in real life is that a filter is used to keep the frequency response below the Nyquist Frequency, and that filter introduces it's own set of artifacts. That's one of the reasons why some CD/DVD players are so expensive; they've got better filters.

What this all adds up to is there's something going on in the upper frequencies on vinyl that our ears seem to like. What that is can be debatable, but we do like it.

2) Was the master analog? Vinyl really helps the sound and feel of a digital master, especially one made at a higher sampling rate like 96 or 192kHz, but it really sounds great if the source was originally an analog magnetic tape master. It still sounds pretty good if the source is from a 44.1kHz CD master source, but not as good as a hi-res digital or analog master. Yes, it's better than a CD, but doesn't have nearly the depth and "air" that an analog master has. This is why we tend to like the vinyl reissues of classic albums so much.

3) Vinyl is subject to sonic degradation. The big downside to vinyl is that from the first play onward, a vinyl record sonically degrades. Think about it. You have this diamond stylus (you know, the hardest natural substance known to man) that's constantly grinding up against the soft plastic grooves and wearing them down. After the first 10 plays or so, you're never going to hear it that good again. After about 20, you'll be hearing a lot of more of the noise floor, clicks and pops, although it will happen so gradually that you'll get used to them by then. Still, like magnetic tape losing oxide from the friction across the tape head. Your first pass is always the best.

Those are just a few things to think about when it comes to vinyl. Now get out to your record store and buy some!

If you want to know more about the vinyl record and how it's made, there are some great microscope shots of different record grooves in The Mastering Engineer's Handbook.

----------------------------------
Help support this blog. Any purchases made through our Amazon links help support this website with no cost to you.


You should follow me on Twitter for daily news and updates on production and the music business.


Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.


LinkWithin

Related Posts Plugin for WordPress, Blogger...