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Showing posts with label EDM. Show all posts
Showing posts with label EDM. Show all posts

Monday, April 4, 2016

Producer/Engineer Ken Caillat On My Latest Inner Circle Podcast

Engineer/Producer Ken CaillatRegardless of your age, you've no doubt heard much of Rumors over the years, the great Fleetwood Mac album from 70s. The songs from that record are still heard everywhere today, and a tribute to the contributions to the project (as well as 3 others by Fleetwood Mac) by my guest on this week's podcast - producer/engineer Ken Caillat.

Ken has a long list superstar credits including The Beach Boys, Frank Sinatra, Pat Benetar, Herbie Hancock and many more. He's also the father and producer of singer/songwriter Colby Caillat.

During the interview we talk about how he first connected with Fleetwood Mac, the recording of Rumors (including an interesting tape loop story), as well as what it's like to produce your daughter.

In the intro I'll take a look at how EDM has peaked and its popularity is slowing, and the implications of SoundCloud's new Go paid tier.

Remember that you can find the podcast at BobbyOInnerCircle.com, either on iTunes, Stitcher and now on Mixcloud and Google Play


Thursday, July 23, 2015

10 EDM Production Tips

eEDM image
If you're into electronic music, then you know that the rules that we use when recording and mixing live musicians are sometimes bent to fit the genre. BuildYourSound.com had a great post providing 50 production tips from EDM's hottest producers, and here are 10 of them from the article. Be sure to check out the original post for the rest.

1. “I mix my snares quite oddly in anticipation of my mastering. I’ll always test my drums with a mastering chain on to make sure they still feel punchy and snappy.” – Madeon

5. “It’s all about the three pieces that make a really nice drum sound. You need a nice transient in the beginning, and then the note around the 200-hertz frequency that gives it that boof, and then a tail, which can be anything.” – Skrillex

13. “getting the relative volume levels of each instrument correct is a more important task than EQing. new producers often prefer a sound after it’s been EQed and in many cases it’s only because the levels have changed” – Porter Robinson

17. “Here’s something I like to think about concerning loudness… You have a very discrete amount of digital headroom with which to fill before you begin to clip/distort right? So as you begin to layer layer layer layer sounds, essentially you are necessarily bringing the volume of each individual noise DOWN to make room. This has a significant effect on “perceived loudness.” The easiest example to see this in action is to listen to an artist like Arojack — dude often writes tracks that are simply drums and a lead synth. As a result his music is often Noticeably “louder” then someone like ours (for example) even tho we are both filling up the same amount of digital space. The rule of thumb then… simpler is often louder.” – The M Machine

27. “Parallel compression allows you to draw out different characteristics of a sound an combine them together. For instance say you want a snare to have a very snappy attack, but you also want it to have some body to it. If you parallel compress it with one of the paths set to a 10ms attack and the other set to around 150 that enables you to blend body with attack.” – Nick Thayer

28. “Most lead sounds will have a saw or square wave as a basic as these tend to cut through in a mix as that appear to take up more space. The other oscillators are what you can use to add the colour to the sound to make it unique.” – Nick Thayer

34. “We find to get like a really, cool sort of groove, and swaying kind of effect – you pull back like the seconds here [mouses over Ableton track delay] so it makes the hats or claps or the percussion a bit lazy, rather than having everything so regimented and right on the beat” – What So Not

43. “Stop listening to the music and begin feeling it. Don’t move to it, let it move you. Fully surrender yourself to the sound and break free of the ideas you attach to genre and production” – Au5

46. “1. The lower the frequency the more power it requires in your master bus so cut out any bass not needed. 2. Try to bring out the thing that the track is saying. It might take a while to figure out what this is exactly, but once you do you can focus your whole mixing process around that as opposed to following standard rules.” – Noisia

50. “Usually 1 top main clicky sounding kick with no low end, a separate low end kick that’s relatively short (and usually pitches down sort of, so I don't worry about it being in key) so I can mix my sub bass around it. Then I sometimes have a tonal kick, like something acoustic so it doesn’t sound so digital; that can sometimes be 1 or 2 layers.” –Pierce Fulton


Wednesday, October 8, 2014

Checking Out The Maschine Workflow

A number of my friends recently began using a Native Instruments Maschine for programming beats when they're in the EDM world or need something that's EDM oriented. It's a very cool instrument and what can be considered the latest iteration of the venerable drum machine that many of us grew up with, but with the ability to add chords and melody too.

Here's a cool playlist of 6 videos that provides a quick overview of everything that Maschine can do. For those of you who have an aversion to such things, keep an open mind as you'll see how easy programming the instrument can be.

You can find out more about Maschine via the Native Instruments website.



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Wednesday, October 9, 2013

The Demise Of The Electric Guitar In Music

Electric Guitar Pickup image
There are times when a trend happens so fast that it’s just like being hit in the face with an ice cold towel, and then there are times when it’s so slow moving that you can feel something happening, but it takes a while before you realize that you’re totally immersed in something new. A little of both happened to me over the last week as it finally sunk in that mainstream pop music is now totally represented by the latest music trend. And guess what? The electric guitar, staple of modern music for more than 50 years, has no part in it.

In case you’re wondering, it’s electronic dance music (or EDM as we’ve grown to call it) that has totally blended with pop music to become the current background music of our lives. It’s now in every nook and cranny where the hippest music is played.

Now don’t get me wrong, I’m in the music business up to my ears every day and I’m totally aware that EDM has become both a phenomenon and a giant money maker over the last three or four years in terms of live events. I’m also more than aware that over the last two years elements of EDM have permeated the Top 40 charts on the vast majority of hits. You have to be completely musically unconscious to not to have seen and heard that.


And I read the stats and watch the revenue numbers involving EDM, where you could see the big money of the major promoters and record labels making their moves to claim their territory over the last year. It’s usually a sign that a trend has peaked as the big brands move in to stake their claim and squeeze every last drop of financial juice out of the trend that they can, as seems to be happening at the moment. You read and absorb all this data, but sometimes it just doesn’t sink in. Needless to say I was unprepared for my recent mini-revelation. Read More On Forbes.
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You should follow me on Twitter and Facebook for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Wednesday, June 26, 2013

Building A Live EDM Set

For those of you who don't get the DJ/EDM culture, here's a great video where Four Tet explains how he builds his live set. Unlike many DJs who have a more or less canned set, Four Tet's set is very live and organic, as you'll see.

Many musicians don't see the artistry in EDM, but just like in any other genre of music, there are good and bad parts of it. I think we all enjoy watching and hearing someone be creative, so hopefully most of you will enjoy this video.


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You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Wednesday, June 5, 2013

How EDM Is Changing Mixing And Mastering

T-RackS Standalone app image
Both mixing engineers and mastering engineers are tied at the hip, though many don't realize it. Yes, it's true that many mastering engineers are dependent upon a mixer's business to keep the doors open, but that's been changing, since many times there's a shoot-out between mastering engineers to see who gets the gig. Usually, the one who can provide the loudest master wins (there's that loudness war again).

But that's not the real issue, nor where mixing and mastering engineers are mostly tied together. In fact, the concept of a separate specialized mixing engineer and a creative mastering engineer both began at nearly the same time during the late 70s, and continued to grow in prominence from that point until today. Before then, engineers were somewhat interchangeable and came with the studio that you rented. Usually the same engineer that recorded the project would mix it, since the projects were generally short (as in a few weeks) to begin with.

As for mastering engineers, they were just part of the process of transferring the audio signal from tape to vinyl disc (and later CD). It wasn't until legends like Bernie Grundman, Doug Sax and Bob Ludwig began to make mixes sound better, and louder, than the mixer could, that the mastering engineer came to be what he is today - the last part of the creative process.

But EDM is changing all of that. Today there's less perceived need for someone to mix an EDM track. The writer/programmer gets the sound he wants right from the start of the track, and since the kick and bass are already out in front and have a lot of impact, most feel that there's no reason to hire a specialized mixer for that particular bag of tricks.

The same goes for mastering engineers. Thanks to some great tools from a variety of plungin companies like Waves, Slate Digital, Universal Audio and iZotope to name a few (the same tools that many mastering engineers use), EDM mixers can pretty much make their mixes as loud as needed, so it's not surprising when they ask, "Why do I even need a mastering engineer?"

One of the things about EDM is that there's a different kind of finesse involved in its creation from what a great many of the industry veterans are used to, where manipulation of the sound is encouraged and celebrated, and distortion is viewed as simply a byproduct of that manipulation. That's the antithesis of most mix and mastering engineers that don't deal in EDM, where in their world distortion is something to be avoided. In fact, getting impact from the rhythm section without it is almost revered.

As my buddy (and mixing legend) Dave Pensado recently expressed to me, "We've (mixers) been too concerned with sonic quality, and it's hurt mixers when it comes to EDM as a result." It should be noted that Dave is one of the few mixers who does a fair amount of EDM, so he can speak with some authority on the subject.

Is this trend going to kill the market for mix and mastering engineers? Probably not. When it comes to music made by real instruments instead of samples and loops, it takes a great deal of expertise that only comes from experience with that type of music. I have a friend who creates fantastic electronic music, but is hopeless when it comes to either recording or mixing real instruments (especially the drums).

In many ways, it's apples and oranges, but EDM is an ever-growing musical genre that now dominates the music business. As Aaron Ray, a principle in the management company The Collective said last week during a talk that I attended, "EDM has decimated rock. It's now an entirely different business."

The point of this post is to open up the eyes of those in our business who may be a little too tied to the past way of doing things, since there's a whole genre of music that's mostly ignoring you. In the end, we're all in a service business and the client is still king. It's great to have principles, but if you hold them too tightly, you might find yourself not working as much as a result. If a client wants something that violates your aesthetic sense, in today's world, you might consider suppressing your arty urges and give them what they want, because there's a whole group of people right behind you that are more than willing to do just that.
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You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Monday, December 31, 2012

Predictions From Last Year

Tablet Audio from Bobby Owsinski's Big Picture blog Last year at this time I made 7 predictions about things that would happen in 2012. Let's take a look at how I did. My current comments in italics.

1. Tablets take off for music production. For such a relatively new class of products, tablets like the iPad have quickly become a must-have device. While we've had some great music software available for it in 2011 (Garageband is insanely good for only $5), 2012 brings us the serious I/O and accessories needed to take advantage of it's portability. Hit this one on the head. Tablets took off in a big way with both some serious I/O and software entering the market late in the year. 

2. Plugins hit the wall. Yes, plugins sound great these days but that's the problem. Where do you go from here? When all the great analog hardware is successfully digitally duplicated by multiple companies (and even surpassed in some cases), it's harder and harder to come up with something new. Add to that the fact that the market is saturated, and you'll see some software companies falling on hard times in 2012. While there seems to be some plugin fatigue due to a lot of duplication (just how many compressors, flangers, chorus and delays can you make?), plugins still haven't hit the wall. This prediction may have been a year too early.

3. Pro Tools weathers the storm. While it may seem like this is the time when the Pro Tools hold on the audio industry is finally broken, let's not get too hasty. It's still the standard of the music and post business, and the pros (especially the big facilities) can't afford to make any changes now even if they wanted to (and they don't). If the pros use Pro Tools, than those aspiring to be pros must use it as well. We very well may see a new contender to the throne in 2012, but don't expect any big industry changes. Pro Tools does indeed look more vulnerable than ever, but there's been little erosion of their user base in 2012. I suspect that what will happen is that something new will sneak up on us in a way that before you know, everyone will be using it without much fanfare (Reaper perhaps?), but that's not happening as of yet. Scored on this one.

4. Studios make a comeback. Finally gear owners everywhere are beginning to realize that just owning the gear isn't the key to great sounding music (although it can be if you know how to use it, so keep buying those books, please) and the benefits of recording in a real studio. Look for the trend to continue in 2012 with even some new facilities coming online. Most of the larger studios are relatively busy, but they're not turning away business either. While it seemed like there was a major comeback underway there for a minute or two, it hasn't materialized as I thought it would. A miss.

5. SSD's are everywhere. I predicted this last year, but it was a bit premature. In 2012 you'll see the beginning of the end of the spinning mechanical hard drive and the inclusion of solid state memory in just about every newly designed piece of music gear. Add to that the fact that hard drives have actually gone up in price thanks to the recent floods in Thailand while SSDs (solid state drives) have continued to fall, and you'll find that you might have bought your last ever mechanical hard drive. Missed on this one too. SSDs may be the way of the future, but even the hard drive shortage didn't bring down the prices enough for everyone to forget about spinning magnetic drives.

6. Apple gets into the television business. This isn't directly about music production, but it does apply in a round about way. It's been rumored for a while that Apple will be introducing their own branded television soon, and that seems inevitable at this point. The bigger rumor is the fact that the user interface is every bit as groundbreaking as just about every other Apple hardware or software product. As a result, the digital living room will finally come pass in 2012. Virtually every other product that the company has released has affected music production, from their desktops to the Macbook Pro to the iPod to the iPhone (have you heard some of the music recorded on it?) and iPad. I predict that elements of the user interface of the iTelevision (or whatever it's called) will find it's way into the gear that we use to produce music, making things simpler and easier in the process. And this will happen in 2012. I think I missed this by a hair. The Apple TV was reportedly scheduled to make its debut late in the year but was pulled back to work on some interface and licensing issues. The rumors now are that we'll see it at MacWorld in late January. How will that affect the audio business? We'll still have to see.

7. EDM breaks out in a big way. Electronic Dance Music is the biggest trend that the mainstream music world still doesn't know about, but not for long. 2012 will be the year that it finally breaks out. Here's another one that I hit on the head. EDM definitely broke out big time in 2012.

Okay, so I only hit 3 out of 7, but that doesn't mean that the other 4 won't come to pass. In fact, you may see them all as a mainstay by the end of 2013. Have a happy new year everyone!
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You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Monday, August 6, 2012

The World's 10 Highest Paid DJ's

Top DJ image from Bobby Owsinski's Big Picture Music Production blog
For any musician who's spent a lifetime practicing learning your craft, this might not be something that you'll want to read. Forbes recently compiled a list of the world's top 10 money making DJ's. While still not as much as the current pop stars, some DJ's are sure raking in a lot of cash, but that's thanks to a global EDM industry that is now worth an estimated $4 billion.

Here's the list:

1. Tiesto - $22 million
2. Skrillex - $15 million
3. Swedish House Mafia - $14 million
4. David Guetta - $13.5 million
5. Steve Aoki - $12 million
6. Deadmau5 - $11.5 million
7. DJ Pauly D - $11 million
8. Kadkade - $10 million
9. Afrojack - $9 million
10. Avicii - $7 million

Keep in mind that their income is from touring (Tiesto makes about $250k a night), endorsements,  and merch.

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You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

Monday, June 25, 2012

Deadmau5 Breaks The DJ Myth

Deadmau5 In Concert image from Bobby Owsinski's Big Picture production blog
Musicians have long been suspicious of DJ's at best and contemptuous at worst. After all, just what do they do?

There's no hotter DJ at the moment than Deadmau5, and on his blog post entitled "we all hit play" he broke the myth of the DJ being a musical god. Here it is in it's entirety, although you can check out the original on his site as well.

"we all hit play.
its no secret.  when it comes to “live” performance of EDM… that’s about the most it seems you can do anyway. It’s not about performance art, its not about talent either (really its not) In fact, let me do you and the rest of the EDM world button pushers who fuckin hate me for telling you how it is, a favor and let you all know how it is.
I think given about 1 hour of instruction, anyone with minimal knowledge of ableton and music tech in general could DO what im doing at a deadmau5 concert. Just like i think ANY DJ in the WORLD who can match a beat can do what “ANYONE else” (not going to mention any names) is doing on their EDM stages too.   have a look, then let me explain:
okay, so heres me, in a big silly mousehead.. twiddlin a knob or somethin… okay so heres how it works….  Somewhere in that mess is a computer, running ableton live… and its spewing out premixed (to a degree) stems of my original producitons, and then a SMPTE feed to front of house (so tell the light / video systems) where im at in the performance… so that all the visuals line up nicely and all the light cues are on and stuff. Now, while thats all goin on… theres a good chunk of Midi data spitting out as well to a handful of synths and crap that are / were used in the actual produciton… which i can tweak *live* and whatnot… but doesnt give me alot of “lookit me im jimi hendrix check out this solo” stuff, because im constrained to work on a set timeline because of the SMPTE. Its a super redundant system, and more importantly its reliable as FUCK!  And obviously, ive done the show a couple hundred times easily by now, so the focus over the past few runs with the “cube show” has been more revolved around adding new audio / visual content to keep it current.
so thats my “live” show. and thats as “live” as i can comfortably get it (for now anyway)  of course it'll evolve, and change up, but I'm sure a few key principles will always remain the same.
I'm just so sick of hearing the “NO!!! IM NOT JUST DOING THIS, I HAVE 6 TABLES UP THERE AND I DO THIS THIS AND THIS”  like… honestly. who gives a fuck?  i dont have any shame in admitting that for “unhooked” sets.. i just roll up with a laptop and a midi controller and “select” tracks n hit a spacebar.  ableton syncs the shit up for me… so no beatmatching skill required. “beatmatching” isnt even a fucking skill as far as im concered anyway. so what, you can count to 4. cool. i had that skill down when i was 3, so dont give me that argument please.
my “skills” and other PRODUCERS skills shine where it needs to shine… in the goddamned studio, and on the fucking releases. thats what counts… because this whole big “edm” is taking over fad, im not going to let it go thinking that people assume theres a guy on a laptop up there producing new original tracks on the fly. becausje none of the “top dj’s in the world” to my knowledge have. myself included.
you know what makes the EDM show the crazy amazing show that it is?  you guys do, the fans, the people who came to appreciate the music, the lights, all the other people who came, we just facilitate the means and the pretty lights and the draw of more awesome people like you by our studio productions. which is exactly what it is. But to stand up and say youre doing something special outside of a studio environment, when youre not, just plain fuckin annoys me."
So there you have it. Suspicions confirmed? What do you think?

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You should follow me on Twitter for daily news and updates on production and the music business.

Don't forget to check out my Music 3.0 blog for tips and tricks on navigating social media and the new music business.

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